So this is a training session. A buddy of mine came over to learn Infinity. We already played through the icestorm steps and now I wanted te introduce him to ITS missions. He played with my JSA and I made similar lists to balanse the armies. To make it a little bit easier we played will all list infomation available.
We rolled off and I took the initiative to make it easier for my opponent to score quarters. I moved up my Alguaciles with the HMG on point. Yushimaru decided to aro with is Ninja Sniper. He rolled a crit and I rolled two, cancelling each other out. This set the mood of the game. I proceded with a suprise attack from my Intruder against his Ninja en HMG Keisetsu. I critted his ninja while, his Keisetsu critted my Intruder. I tried to doctor my Intruder with the Tomcat and his zond, but both botched even with a reroll.
His first turn he doctored his ninja sniper. His spec-ops character blew her panzerfaust against Lupe’s, resulting in a very dead JSA spec-ops. His Keisetsu moved up to claim a table quarter.
The alguaciles moved up the the central building, while my HMG took out his after two rounds of shooting, again both critting in the first round. While his ninja hacker got a hold on the alguaciles hacker. Fighting this off needed most of my orders.
Next, his Keisetsu FO marked the HMG Alguaciles and the Ninja sniper killed her off. On the other flank he moved up his Domaru to take the next tablequarter.
In my last turn Lupé moved in the central building and took on the Domaru, who managed to dodge a couple of shots and then went down in a spray of combirifle fire.
Yushimaru’s last turn he was is loss of lieutenant. He maneged to heal his Keisetsu HMG and move his Ninja hacker in for close combat but then had to dodge a neuropulser and 2 crazy koalas, offcoure with a crit.
The game ended in a 6-2 score for the Nomads. This might not be the usual style I report in, but like the battle its for training purposes. Still enjoy.